Yeh but all the semi-dry cold starting / warming up, all the constantly changing throttle, on off, stop start, etc. Ok sure it's not 800hp at 9500rpm, but ok, say a car motor does 3000rpm on average, at 1/3 throttle ~ 50hp.
800 x 3 x 9500^2 (square of the velocity for the force, I think)
gives us 216,600,000,000 "wear units"
50 x 3000^2 = 450,000,000 "wear units per hour"
Now this isn't counting cold start wear, which is apparently 80% of all wear that occurs.
So anyway, the equivalent is 482 hours.
Say the average car engine does 4 hours worth per week, 50 weeks a year, that gives us about 2.5 years of service.
Double that, just in case my hypothesis wasn't close enough, and you've got 5 years, still not technically including cold wear, and to me one three hour race flat chat with a beast motor doesn't give a good indication of real world use.
Ok, so maybe you'd only use this technology in a toy car, so you don't drive it that often, and it has a lot more power, and when it is driven it gets a bit more of a flogging - less hours of use, but more strain from bigger rpms and throttle use.
Do those motors get rebuilt after every race or are they used more than once?
Hang on, wasn't it NASCAR where you'd duct tape all the cooling vents off to maximise aero, chuck a brand new motor in for qualifying and put a new one in for the race because after qualifying with no air to cool it it's stuffed?
Anyways, that's how I sees it, dunno if it's right, but I like to discuss and learn, and teach.