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  • 1965 - 1973 Classic Mustangs -General/Talk-
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need reference on 66' GT350, please read

  • Thread starter Thread starter Spr_Stang_man
  • Start date Start date Jan 17, 2004
S

Spr_Stang_man

New Member
Jan 17, 2004
2
0
0
austin tx
Jan 17, 2004
#1
  • Jan 17, 2004
  • #1
hello, im a new member here

uhh, my older brother goes here i believe, although im not sure what name he goes under, but anyway if anyone can help me out i would be very greatful.

im an amateur modeler, and i am creating a 66 gt350 as a prop car, a car that the users would see driving around in game. ive created the model and textures from scratch, and i have put as much detail as i can, within the limits of the game.
so heres what ive made so far:

i pretty much modeled it from eye, with only a few reference shots, so i will nto be suprised it you think its a big skinny or short or what not

what i need is some dimensions, specs (power, speed, acc times, ect) and if anyone can tell me what the proper colors are, that would be helpful


by the way, im a huge mustang funatic, just not to good at research
 

HistoricMustang

Active Member
Apr 11, 2003
2,359
0
46
Confederate States of America
Jan 17, 2004
#2
  • Jan 17, 2004
  • #2
Good Looking stuff. The '66's actually had a window instead of louvers and the race cars usually did not use a rear bumper.

HistoricMustang
www.historicmustang.com
 

golf4283

Active Member
May 30, 2003
1,253
1
39
Orland Park, Illinois
Jan 17, 2004
#3
  • Jan 17, 2004
  • #3
What game are you making that for??? Looks like maybe midtown madness or one of the need for speed series.
 

Edbert

Founding Member
Jul 13, 2002
3,548
32
109
Austin TX
Jan 17, 2004
#4
  • Jan 17, 2004
  • #4
golf4283 said:
What game are you making that for??? Looks like maybe midtown madness or one of the need for speed series.
Click to expand...
It looks pretty good to me, only big thing I see that nees massaging is the front windheild. It is too flat, they curved to the rear a little more by the a-pillars. That and it is too upright, fix the first issue and the second problem may fix itself though.
 
S

Spr_Stang_man

New Member
Jan 17, 2004
2
0
0
austin tx
Jan 18, 2004
#5
  • Jan 18, 2004
  • #5
1)Well i know the real racers did not have rear fenders, but i had to made a desesion, since i already had drawn the textures up for the fender, i just went for it.

2)yes it is for midtown madness 1. it will NOT be a player car, it will be a car that the traffic cars would be driving (see pic)

3)I curved the a piller more, remodeled the window, and modified the texture a little, tell me if its to much please

here is a shot of it in game, so which car would you rather see this or that lame little taxi huh?


and please, i am still in need of the proper dimensions, so if anyone has a similar car(and a tape measure ) or a website that may have them, please either post em, or email me at:
stang@spline-designs.com
 
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