with incorrect corrections in these tables you should see....
A lean tip in that eventually tapers down to main fuel enrichment.
That's exactly what I'm seeing.
Ie. You should start lean and then richen up, this is tuned SD correct? If so the 've table should take over fueling directly after the transient event (throttle increase).
Yes on all counts.
-Your pumpshot setting is the same as a tps based enrichment, rule of thumb set this to twice your idle pw value for right off idle (left side of the table) and quadruple at the top (right side of table)
Thanks for that rule of thumb. I'm way off, then. I think base idle PW is around 1.2-1.4 ms. You can see in my table above that I'm going from .99 on the left up to ~2 on the right. I'll try your recommendation. I'll double check idle's gross pulsewidth and double it on the left, quadruple it on the right, and interpolate in between. Then try and tweak from there.
The rest of the settings look like map based acceleration enrichment settings, I don't even have these enabled in my tune file, after the tps based enrichment my 've table takes over for fuel. Usually I choose to use one type or the other to tune from (tps or map based ae) some setups work well with a blend of both although I have never tuned this way.
Thanks. Another good tidbit. TPS seems relatively straight forward to mess with. I have a feeling I'll see the dMap enrichment table showing up most obviously when I power-shift the car since there will be no TPS delta and the MAP should be all over the place at that point.
Now with all that said, you should still be able to get a maintained rich (or at AFR taeget) fuel with all of these turned off from the main fuel table.
These settings are to correct lean tip in only.
Lean tip in is exactly what I'm trying to solve. Possibly unless I make the main tables super rich at steady-state, there's nothing I can do from there to stop what I'm seeing at tip-in. Thank you again, man.
Chris